



Lord Mortimer is hosting a conference between many noted dignitaries, including George Washington and a young Napoleon Bonaparte, that aims to shape the future of the world. Sometime after this initial prologue, Louis is invited to the island owned by one Lord Mortimer, where Sarah not-coincidentally went missing shortly before. An initial prologue introduces the conversation and decision systems, as well as potential permanent consequences of those decisions, with Louis possibly receiving a large scar on his face that persists through the course of the game. Louis has various skills he can make use of in conversations and investigations, and his initial strengths are up to the player, who can start him out with a particular focus, such as being adept at detective-related skills. The Council puts players in the role of Louis de Richet, a young man who is part of a secret organisation called the Golden Order along with his mother Sarah, who is its leader. While those issues prevent it from going down in history, it’s one that adventure game fans should find worth checking out. Released as five episodes across the course of 2018 and using an interesting semi-historical setting to good effect, it provides an entertaining experience across its twelve or so hour length, though it has some foibles coupled with a swerve in plot direction that gives pause for thought. Big Bad Wolf and Focus Home Interactive’s The Council offers an intriguing spin on the adventure game formula, introducing numerous RPG elements to add in a sense of character building.
